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Broken age act 2 stampy
Broken age act 2 stampy













Go back down the ladder and left, and left again to the room with the rogue robots, show them your newly acquired robot. The robot will fix the radio, show the radio to Alex. Go back to the Control Room, and show the radio to the dancing robot. Alex will go downstairs to shut the power, leaving the door open so Shay can now go through.Ĭlick on the little numbers below to continue to the next page of the walkthrough. Pick up a Broken Radio in the lower right corner. Have Vella press the death ray remote button. You can see Alex’s spaceship through the window.

broken age act 2 stampy

12 - Act 1 - Welcome to my lets play on Broken Age Act 2. Stampylonghead - Broken Age : Act 2 Playlist - Complete - Stampylongnose. First it was a crowdfunding campaign, then a watershed event, then a movement, then a controversy. Now take Vella over to the “belly of the beast,” as she dubbed it. 12 - Act 1 - Welcome to my lets play on Broken Age Act 2. We’ve made it Believe it or not, the Double Fine Adventure has reached its end (the game not the company) This has been a long and crazy journey for all of us, unlike anything weve ever done. Make a note of the configuration you ended up with, because you will need it for Shay’s Hexipal soon.ġ0. The safety Hexigal bot is broken on the floor. First, leave the control room and head right a bit. So it’s up to Vella and Shay to save the day 7. Both ships are on autopilot and the NavScarf bot refuses to change course even the slightest bit. When you get it right, the Hexigal will start swinging her arms again. Talk to Mom (Hope) and find out why she can’t move the ship. It’s a lot simpler than Shay’s Hexipal was! You can see what mine looks like below. The problem with Broken Age Act II is that it ends. At the end of the first act, players learn that Shay's ship was actually the monster that people in Vella's world feared, and after the ship crashes, the two. So all you need to figure out is which color goes where. Retreading Act I right before playing Act II just throws the conclusion’s issues into starker relief. BROKEN AGE ACT 2 is the conclusion of Broken Age, the two-part story of Vella and Shay, a young woman and a young man whose paths intersect after both choose to defy their expected roles. They show you where the wires go and which direction the go in (the dark burn marks show the starting points of the wires). If you want to do it right now, the burn marks help you out.

#Broken age act 2 stampy trial#

You can try and rewire her through trial and error right now, or make a mistake in the final puzzle so you are given the safety bot program automatically.

broken age act 2 stampy

Combine the wire Vella just found with her Hexipal (Hexi-gal). When Act 1 was released early last year, the primary complaints against the game were its short length and overly simple. This gives you a big chunk of the story, so I recommend reading through everything.ĩ. Broken Age: Act 2 is a classic example of being careful what you wish for. Exhaust all options to learn about his plans. You can now talk to the Thrushmaster if you tap on the big screen. Marek is gone, so go to his work station.

broken age act 2 stampy











Broken age act 2 stampy